White Robe
The mages of the white robes draw their power from the moon Solinari. The followers of the white moon take up the cause of Good. The follow the paths of knowledge, wisdom and magical protection. Often, in times of dire need, the order of the white robes will assist the forces of good against the spread of darkness.
The long hours spent in devotion to their magic, often at the expense of the physical health, make most mages very weak in the way of melee combat. Wielding powerful defensive magic is the best way for a white robe to be effective in battle.
A high intelligence is useful to a mage as their art requires intellectual study. Many spells also require elaborate hand movement, thus dexterity is also useful.
Early Skills:
arcana | bludgeons | concentration |
short blades |
Allowable Races: Human, Half-elf, Silvanesti, Qualinesti, Gnome, Dargonesti
Alignment Restrictions: Good lawful, Good neutral, Good chaotic