The dwarves of Krynn are known to be descended from Gnomes and Kender.
However, the dwarves deny this strenuously and argue that it was the God
Reorx who created them, in the image of himself. Trying to persuade a dwarf
otherwise will usually result in a brawl. Despite this hylar dwarves have a
good nature and do not tend to be evil.
Dwarves fight tenaciously between themselves, and the dwarfgate wars between
the hill and mountain dwarves was a long and bloody campaign which is the
heart of many a tale around the inns of Krynn. A lot of dwarves are loners,
wandering the countryside and offering their services at blacksmithy and
masonry. Dwarven architecture and build is renowned and admired throughout
the land. Armor and weapons crafted by a skilled dwarf often command high
prices in the city shops.
Because they are so headstrong and very stocky, dwarves tend to withstand
magic and poisons better than other races. They are stronger than humans,
but slower and not as intelligent, thus making tough warriors. Hylar have
the faith required to be clerics but despite their long lives are not very
wise. Their racial characteristics make them average clerics if wisdom and
intelligence are desired. In guilds where dexterity is valuable, such as
thieves, they tend to be at a disadvantage. Note that despite what dwarves
are like in fantasy books and other games, dwarves are not long lived here.
They have the same lifespan as humans.
Classes Available:
Cleric, Warrior, Paladin, Thief, Barbarian
Alignments Available: Good and neutral alignments
Key Attributes: Hylar are strong and extremely tough, but ungainly.
Racial Bonus: R0: INFRAVISION, PHYSICAL_DAMAGE_REDUCTION by 1
R2: LIMIT_DAMAGE_FACTOR by -1
R4: LIMIT_DAMAGE_FACTOR by -2
See also:
"RACE HUMAN" "RACE HALF-ELF" "RACE SILVANESTI" "RACE QUALINESTI"
"RACE KAGONESTI" "RACE HYLAR DWARF" "RACE THEIWAR DWARF"
"RACE HILL DWARF" "RACE KENDER" "RACE GOBLIN" "RACE GNOME"
"RACE MINOTAUR" "RACE DARGONESTI" "RACE HALF-OGRE" "RACE IRDA"